Command Tips: Block
Access Make Block by selecting geometry and RMB>Make Block, or Tools>Block>Make.
Sketch | Block
Sketch | Block
Add a leader to a block after placement.
Drawing | Block
Drawing | Block
Avoid overdefining your block by creating the geometry first without dimensions, making the block, then editing the block and adding the dimensions last.
Sketch,Productivity | Block
Sketch,Productivity | Block
Change the color of each block via fm-RMB>Appearance, Color.
Sketch,Setup | Block,Color
Sketch,Setup | Block,Color
Copy and paste existing blocks to create additional instances.
Sketch | Block
Sketch | Block
Create a reference to a saved block. These linked blocks have to be edited by editing the block file directly.
Sketch,Reference | Block,Save
Sketch,Reference | Block,Save
Determine the insertion point (black) and the origin (blue) by dragging when you make a block.
Drawing | Block
Drawing | Block
Group multiple sketch entities together into a Block so they move in a group. This can be used to develop mechanisms.
Sketch | Block
Sketch | Block
Insert blocks (Tools>Block>Insert) with a Block Scale and Block Rotation.
Sketch | Block
Sketch | Block
Make a block by combining several other blocks.
Sketch | Block
Sketch | Block
Make a note read only for block values (e.g. text) you want to stay the same. For those that have to change, clear the read only.
Drawing | Block
Drawing | Block
Save your blocks and reuse them later.
Sketch | Block,Save
Sketch | Block,Save
Understand that if you insert sketches, local sketches will appear in Open Blocks listing.
Sketch | Block
Sketch | Block
